﻿[F:0] LoadSceneOnEnable:28: LoadSceneOnEnable starting splash at 0,030975341796875 sec
[F:1] LoadSceneOnEnable:38: LoadSceneOnEnable finished at 0,677566528320313 sec
LEGO Bricktales
Version: 1.1 GOG_Win r9
Time: 14.10.2022 8:51:36 - Utc: 14.10.2022 5:51:36
Detected screen width 27,86743 cm
Using UI Scale Factors text=1 visuals=1
[F:89] ResolutionManager:183: Setting resolution to 1366 x 768 @ 0Hz - FullScreenWindow
[F:89] RewiredControllerMapHandler:98: Activating Ruleset for all players: Default
[F:89] RazerChromaManager:74: Chroma DLL is not found! RZRESULT_DLL_NOT_FOUND
[F:90] ResolutionManager:164: Detected external fullscreenMode change [ExclusiveFullScreen] -> [FullScreenWindow]
[F:90] ResolutionManager:183: Setting resolution to 1366 x 768 @ 0Hz - FullScreenWindow
Error: [F:960] GOGListeners.cs:22: OnAuthFailure: FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
Stacktrace:

Error: [GOGUser] Authentication failed.
Stacktrace:

Error: [UserContext] Error Initializing UserContextImplementation "CS.UserHandling.GOGUser (CS.UserHandling.GOGUser)".
Stacktrace:

Error: [F:960] GOGListeners.cs:22: OnAuthFailure: FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
Stacktrace:

[F:960] ProfileStorage:28: Reading profile
Error: [GamersNetworkImplementation_GOG] Exception in LoadAchievements:
Galaxy.Api.GalaxyInstance+UnauthorizedAccessError: RequestUserStatsAndAchievements: not signed in
  at Galaxy.Api.IStats.RequestUserStatsAndAchievements (Galaxy.Api.GalaxyID userID, Galaxy.Api.IUserStatsAndAchievementsRetrieveListener listener) [0x00026] in <ac08f7f611744401ae1547f6b91af5c5>:0 
  at CS.GamersNetwork.GamersNetworkImplementation_GOG.LoadAchievements (CS.GamersNetwork.Response_Achievements response) [0x0003a] in <1c4eaa598cd94b3d97169f3c1dfb55be>:0 
Stacktrace:

Error: [F:960] GamersNetwork.cs:220: Error in LoadAchievements! Disabling Achievements
Stacktrace:

[F:961] SingleSceneHandler:166: Scene  "2GameStartupScene" fully loaded after 19,3082733154297 sec
Warning: [F:1281] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_Desert_Catacombs_Sand" for Outline "Entity_Desert_Catacombs_Sand" has no UV channel with index 6!
Stacktrace:

Warning: [F:1281] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_Desert_Catacombs_DoorToTombPalace" for Outline "Entity_Desert_Catacombs_DoorToTombPalace" has no UV channel with index 6!
Stacktrace:

[F:1283] BrickConfigurationsHandler:61: Caching bricks of theme Brick
[F:1283] BrickConfigurationsHandler:61: Caching bricks of theme Decoration
[F:1283] BrickConfigurationsHandler:61: Caching bricks of theme Desert
[F:1284] ProfileStorage:52: Writing profile complete
[F:1284] SingleSceneHandler:299: Scene "Diorama_Desert_Catacombs" loaded in 6614.05 ms.
[F:2108] ConstructionSpot:255: Spot entered: Spot_Desert_3DPyramid
[F:18608] RewardProfile:110: Rewarded "Spot_Desert_3DPyramid_Done"
[F:18785] ConstructionSpot:246: Spot exited: Spot_Desert_3DPyramid
[F:18785] RewardProfile:110: Rewarded "Collection_Desert_GuardianABTrials_Done"
[F:19059] RewardProfile:110: Rewarded "UnlockableSequence_Desert_FinishedGuardianABTrials_Done"
[F:21197] RewardProfile:110: Rewarded "ItemEntity_Desert_City_Collectible_Catacombs-1_Obtained"
[F:22693] RewardProfile:110: Rewarded "Quest_Desert_CompleteTrialC_Obtained"
[F:26015] ConstructionSpot:255: Spot entered: Spot_Desert_Shadowbox
[F:32059] RewardProfile:110: Rewarded "Spot_Desert_Shadowbox_Done"
[F:35597] RewardProfile:110: Rewarded "Achievement_SandboxBrickUsed"
[F:39750] ConstructionSpot:246: Spot exited: Spot_Desert_Shadowbox
[F:39750] RewardProfile:110: Rewarded "Collection_Desert_TombGuardianTrials_Done"
[F:43230] ProfileStorage:52: Writing profile complete
[F:43230] SingleSceneHandler:299: Scene "Diorama_Desert_TombEntrance" loaded in 852.10 ms.
Warning: [F:44183] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_Desert_Mosaic_CatFacePart" for Outline "Entity_Desert_Mosaic_CatFacePart" has no UV channel with index 6!
Stacktrace:

Warning: [F:44183] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_Desert_Mosaic_HumanFacePart" for Outline "Entity_Desert_Mosaic_HumanFacePart" has no UV channel with index 6!
Stacktrace:

[F:44186] ProfileStorage:52: Writing profile complete
[F:44186] SingleSceneHandler:299: Scene "Diorama_Desert_Scene2" loaded in 1926.58 ms.
[F:46793] RewardProfile:110: Rewarded "ItemEntity_Desert_Caribbean_Collectible_Scene2-1_Obtained"
[F:49944] ProfileStorage:52: Writing profile complete
[F:49944] SingleSceneHandler:299: Scene "Diorama_Desert_Scene1" loaded in 1789.50 ms.
[F:53257] ProfileStorage:52: Writing profile complete
[F:53257] SingleSceneHandler:299: Scene "Diorama_Desert_Scene2" loaded in 1074.86 ms.
[F:54785] ProfileStorage:52: Writing profile complete
[F:54785] SingleSceneHandler:299: Scene "Diorama_Desert_TombEntrance" loaded in 1139.93 ms.
[F:55487] ProfileStorage:52: Writing profile complete
[F:55487] SingleSceneHandler:299: Scene "Diorama_Desert_Catacombs" loaded in 1482.41 ms.
[F:57052] RewardProfile:110: Rewarded "NPC_Desert_TombGuardianMaster_EntranceGranted"
[F:57369] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_Desert_TombPalace"
[F:57371] ProfileStorage:52: Writing profile complete
[F:57371] SingleSceneHandler:299: Scene "Diorama_Desert_TombPalace" loaded in 1088.20 ms.
[F:58605] RewardProfile:110: Rewarded "SkillEntity_Desert_Smashable_TombJar1_TombPalace-1_Done"
[F:58748] RewardProfile:110: Rewarded "ItemEntity_Desert_Medieval_Collectible_TombPalace-1_Obtained"
[F:59144] RewardProfile:110: Rewarded "SkillEntity_Desert_Smashable_TombJar2_TombPalace-1_Done"
[F:59359] RewardProfile:110: Rewarded "ItemEntity_Desert_Caribbean_Collectible_TombPalace-1_Obtained"
[F:59848] RewardProfile:110: Rewarded "SkillEntity_Desert_Smashable_TombJar2_TombPalace-2_Done"
[F:59848] RewardProfile:110: Rewarded "SkillEntity_Desert_Smashable_TombJar1_TombPalace-2_Done"
[F:66550] RewardProfile:110: Rewarded "Quest_Desert_FindPharaohCat_Obtained"
[F:67147] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_Desert_Vendor"
[F:67149] ProfileStorage:52: Writing profile complete
[F:67149] SingleSceneHandler:299: Scene "Diorama_Desert_Vendor" loaded in 1139.54 ms.
[F:67720] RewardProfile:110: Rewarded "Buyable_Desert_Minifigure01_Bought"
[F:67900] RewardProfile:110: Rewarded "Buyable_Desert_Minifigure02_Bought"
[F:68086] RewardProfile:110: Rewarded "Buyable_Desert_Minifigure03_Bought"
[F:68997] RewardProfile:110: Rewarded "Buyable_Desert_Color04_Bought"
[F:69142] RewardProfile:110: Rewarded "Buyable_Desert_Color03_Bought"
[F:69358] RewardProfile:110: Rewarded "Buyable_Desert_Color02_Bought"
[F:69523] RewardProfile:110: Rewarded "Buyable_Desert_Color01_Bought"
[F:70231] ProfileStorage:52: Writing profile complete
[F:70231] SingleSceneHandler:299: Scene "Diorama_Desert_TombPalace" loaded in 914.97 ms.
[F:71459] RewardProfile:110: Rewarded "SkillEntity_Desert_Smashable_TombJar1_TombPalace-3_Done"
[F:71905] ProfileStorage:52: Writing profile complete
[F:71905] SingleSceneHandler:299: Scene "Diorama_Desert_Scene2" loaded in 1491.11 ms.
[F:73543] ProfileStorage:52: Writing profile complete
[F:73543] SingleSceneHandler:299: Scene "Diorama_Desert_Scene1" loaded in 1003.80 ms.
[F:78080] RewardProfile:110: Rewarded "Item_Desert_CatnipStorageKey_Obtained"
[F:78931] RewardProfile:110: Rewarded "Entity_Desert_CatnipStorageGate_Opened"
[F:79034] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_Desert_CatnipStorageRoom"
[F:79036] ProfileStorage:52: Writing profile complete
[F:79036] SingleSceneHandler:299: Scene "Diorama_Desert_CatnipStorageRoom" loaded in 920.51 ms.
[F:82300] RewardProfile:110: Rewarded "Item_Desert_PharaohCat_Obtained"
[F:83831] ProfileStorage:52: Writing profile complete
[F:83831] SingleSceneHandler:299: Scene "Diorama_Desert_Scene1" loaded in 971.39 ms.
[F:85513] ProfileStorage:52: Writing profile complete
[F:85513] SingleSceneHandler:299: Scene "Diorama_Desert_Scene2" loaded in 1087.59 ms.
[F:86281] ProfileStorage:52: Writing profile complete
[F:86281] SingleSceneHandler:299: Scene "Diorama_Desert_TombPalace" loaded in 1037.83 ms.
[F:90092] RewardProfile:110: Rewarded "Quest_Desert_BuildMosaic_Obtained"
[F:92220] ProfileStorage:52: Writing profile complete
[F:92220] SingleSceneHandler:299: Scene "Diorama_Desert_Scene2" loaded in 1261.95 ms.
[F:92834] ConstructionSpot:255: Spot entered: Spot_Desert_Mosaic1
[F:93118] RewardProfile:110: Rewarded "Quest_Desert_FindPartsForMosaic_Obtained"
[F:93118] ConstructionSpot:246: Spot exited: Spot_Desert_Mosaic1
[F:94790] RewardProfile:110: Rewarded "SkillEntity_Desert_MaterializableWorldChest_Small_Scene2-1_Materialized"
[F:95020] RewardProfile:110: Rewarded "Item_Desert_Currency_Few_Scene2-1_Obtained"
[F:96086] ProfileStorage:52: Writing profile complete
[F:96086] SingleSceneHandler:299: Scene "Diorama_Desert_Scene1" loaded in 1004.01 ms.
[F:96593] ProfileStorage:52: Writing profile complete
[F:96593] SingleSceneHandler:299: Scene "Diorama_Desert_Scene2" loaded in 1258.29 ms.
[F:98702] RewardProfile:110: Rewarded "Item_Desert_Mosaic_HumanFacePart_Obtained"
[F:99941] RewardProfile:110: Rewarded "Item_Desert_Mosaic_CatFacePart_Obtained"
[F:99975] RewardProfile:110: Rewarded "Collection_Desert_FindAllMosaicParts_Done"
[F:100766] ConstructionSpot:255: Spot entered: Spot_Desert_Mosaic1
[F:110841] RewardProfile:110: Rewarded "Spot_Desert_Mosaic1_Done"
[F:111008] ConstructionSpot:246: Spot exited: Spot_Desert_Mosaic1
[F:111876] ProfileStorage:52: Writing profile complete
[F:111876] SingleSceneHandler:299: Scene "Diorama_Desert_TombPalace" loaded in 1154.85 ms.
[F:112855] ProfileStorage:52: Writing profile complete
[F:112855] SingleSceneHandler:299: Scene "Diorama_Desert_Vendor" loaded in 1004.97 ms.
[F:113429] RewardProfile:110: Rewarded "Buyable_Desert_Minifigure05_Bought"
[F:113929] ProfileStorage:52: Writing profile complete
[F:114294] ProfileStorage:52: Writing profile complete
[F:114446] ProfileStorage:52: Writing profile complete
[F:115120] ProfileStorage:52: Writing profile complete
[F:115706] ProfileStorage:52: Writing profile complete
[F:115706] SingleSceneHandler:299: Scene "Diorama_Desert_TombPalace" loaded in 857.91 ms.
[F:117643] RewardProfile:110: Rewarded "NPC_Desert_Pharaoh_CurseLifted"
[F:118744] ProfileStorage:52: Writing profile complete
[F:118744] SingleSceneHandler:299: Scene "Diorama_Desert_Scene2" loaded in 1237.12 ms.
[F:120164] RewardProfile:110: Rewarded "Quest_Desert_BuildBumpyRoad_Obtained"
[F:121542] ConstructionSpot:255: Spot entered: Spot_Desert_BumpyRoad
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:137726] RewardProfile:110: Rewarded "Spot_Desert_BumpyRoad_Done"
[F:137908] ConstructionSpot:246: Spot exited: Spot_Desert_BumpyRoad
[F:139643] RewardProfile:110: Rewarded "Entity_Desert_CatMonument_Finished"
[F:140079] RewardProfile:110: Rewarded "Desert_MainStory_Done"
[F:140644] RewardProfile:110: Rewarded "UnlockableSequence_Desert_SpawnHappinessCrystal_Done"
[F:141851] RewardProfile:110: Rewarded "Entity_Desert_HappinessCrystal_Obtained"
[F:142122] BrickConfigurationsHandler:61: Caching bricks of theme Hub
[F:142125] ProfileStorage:52: Writing profile complete
[F:142125] SingleSceneHandler:299: Scene "Diorama_Hub_Park" loaded in 3857.35 ms.
Warning: [F:142409] InstantiateObjectInPoiInstructionMachineHandler.cs:170: Unable to find proper navMeshPosition for instantiation.
Stacktrace:

[F:144180] RewardProfile:110: Rewarded "Quest_Hub_BuildDesertAttractions_Obtained"
[F:144822] AppStateHandler:294: ApplicationPause: True
[F:144822] ProfileStorage:52: Writing profile complete
[F:144823] AppStateHandler:294: ApplicationPause: False
[F:145390] ConstructionSpot:255: Spot entered: Spot_Hub_Rollercoaster_Front
[F:150900] RewardProfile:110: Rewarded "Spot_Hub_Rollercoaster_Front_Done"
[F:151367] ConstructionSpot:246: Spot exited: Spot_Hub_Rollercoaster_Front
[F:151556] ConstructionSpot:255: Spot entered: Spot_Hub_Rollercoaster_Middle
[F:159681] RewardProfile:110: Rewarded "Spot_Hub_Rollercoaster_Middle_Done"
[F:160900] ConstructionSpot:246: Spot exited: Spot_Hub_Rollercoaster_Middle
[F:160994] ConstructionSpot:255: Spot entered: Spot_Hub_Rollercoaster_Back
[F:164441] RewardProfile:110: Rewarded "Spot_Hub_Rollercoaster_Back_Done"
[F:165858] ConstructionSpot:246: Spot exited: Spot_Hub_Rollercoaster_Back
[F:165858] RewardProfile:110: Rewarded "Quest_Hub_BuildDesertAttractions_Done"
Warning: [F:166515] InstantiateObjectInPoiInstructionMachineHandler.cs:170: Unable to find proper navMeshPosition for instantiation.
Stacktrace:

[F:166849] RewardProfile:110: Rewarded "Quest_Hub_ExploreMedieval_Obtained"
Warning: [F:168024] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_Medieval_BaileyExitGate" for Outline "Entity_Medieval_BaileyExitGate" has no UV channel with index 6!
Stacktrace:

[F:168025] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_Medieval_Scene2"
[F:168027] ProfileStorage:52: Writing profile complete
[F:168027] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene2" loaded in 4427.54 ms.
[F:170439] RewardProfile:110: Rewarded "ItemEntity_Medieval_Caribbean_Collectible_Scene2-1_Obtained"
[F:173165] RewardProfile:110: Rewarded "ItemEntity_Medieval_City_Collectible_Scene2-2_Obtained"
[F:174412] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_Scene2-2_Done"
[F:174412] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_Scene2-1_Done"
[F:174767] RewardProfile:110: Rewarded "Item_Medieval_Currency_Few_Scene2-1_Obtained"
[F:175982] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_Medieval_CastleEntrance"
[F:175984] ProfileStorage:52: Writing profile complete
[F:175984] SingleSceneHandler:299: Scene "Diorama_Medieval_CastleEntrance" loaded in 1155.46 ms.
[F:176801] RewardProfile:110: Rewarded "SkillEntity_MaterializableTeleporterPair_Dimension_Medieval_CastleEntrance-1_Materialized"
[F:177744] RewardProfile:110: Rewarded "Region_Medieval_ThroneEntrance_Entered"
[F:178696] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_CastleEntrance-2_Done"
[F:178696] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_CastleEntrance-1_Done"
[F:178822] RewardProfile:110: Rewarded "ItemEntity_Medieval_Jungle_Collectible_CastleEntrance-1_Obtained"
[F:179099] ProfileStorage:52: Writing profile complete
[F:179099] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene2" loaded in 1305.28 ms.
[F:179623] ProfileStorage:52: Writing profile complete
[F:179623] SingleSceneHandler:299: Scene "Diorama_Medieval_CastleEntrance" loaded in 1020.52 ms.
[F:180266] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_Medieval_Scene1"
[F:180268] ProfileStorage:52: Writing profile complete
[F:180268] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene1" loaded in 842.07 ms.
[F:182616] RewardProfile:110: Rewarded "Quest_Medieval_KillDragon_Obtained"
[F:183818] ProfileStorage:52: Writing profile complete
[F:183818] SingleSceneHandler:299: Scene "Diorama_Medieval_CastleEntrance" loaded in 820.40 ms.
[F:184372] ProfileStorage:52: Writing profile complete
[F:184372] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene2" loaded in 1138.60 ms.
[F:185399] RewardProfile:110: Rewarded "Quest_Medieval_GetEquipment_Obtained"
[F:186402] RewardProfile:110: Rewarded "Quest_Medieval_BringCoal_Obtained"
[F:187828] RewardProfile:110: Rewarded "Quest_Medieval_BuildCart_Obtained"
[F:188171] ConstructionSpot:255: Spot entered: Spot_Medieval_MineCart
[F:188246] BrickConfigurationsHandler:61: Caching bricks of theme Medieval
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:237194] RewardProfile:110: Rewarded "Spot_Medieval_MineCart_Done"
[F:237556] ConstructionSpot:246: Spot exited: Spot_Medieval_MineCart
[F:239383] RewardProfile:110: Rewarded "Quest_Medieval_BringCoal_Done"
[F:239503] RewardProfile:110: Rewarded "Item_Medieval_Sword_Obtained"
[F:240106] RewardProfile:110: Rewarded "Quest_Medieval_GetEquipment_Done"
[F:240719] RewardProfile:110: Rewarded "UnlockableSequence_Medieval_BaileyGateOpens_Done"
[F:241476] RewardProfile:110: Rewarded "SkillEntity_MaterializableRail_Dimension_Medieval_Scene2-1_Materialized"
[F:241729] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_Medieval_Scene3"
[F:241731] ProfileStorage:52: Writing profile complete
[F:241731] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene3" loaded in 1071.20 ms.
[F:242086] ConstructionSpot:255: Spot entered: Spot_Medieval_StoneBridge
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:252759] RewardProfile:110: Rewarded "Spot_Medieval_StoneBridge_Done"
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:261812] ConstructionSpot:246: Spot exited: Spot_Medieval_StoneBridge
[F:264205] RewardProfile:110: Rewarded "Quest_Medieval_CollectAllCollectibles_Obtained"
[F:264628] RewardProfile:110: Rewarded "ItemEntity_Medieval_Medieval_Collectible_Scene3-1_Obtained"
[F:264981] ProfileStorage:52: Writing profile complete
[F:264981] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene2" loaded in 1055.69 ms.
[F:265457] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_Scene2-3_Done"
[F:265585] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_Scene2-4_Done"
[F:266058] RewardProfile:110: Rewarded "SkillEntity_Medieval_MaterializableWorldChest_Small_Scene2-1_Materialized"
[F:266308] RewardProfile:110: Rewarded "Item_Medieval_Currency_Few_Scene2-2_Obtained"
[F:266593] ProfileStorage:52: Writing profile complete
[F:266593] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene3" loaded in 904.76 ms.
[F:268049] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_Medieval_Cave1"
[F:268051] ProfileStorage:52: Writing profile complete
[F:268051] SingleSceneHandler:299: Scene "Diorama_Medieval_Cave1" loaded in 1087.91 ms.
[F:268172] ProfileStorage:52: Writing profile complete
[F:268172] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene3" loaded in 870.85 ms.
[F:268488] RewardProfile:110: Rewarded "SkillEntity_MaterializableRail_Dimension_Medieval_Scene3-1_Materialized"
[F:268627] ProfileStorage:52: Writing profile complete
[F:268627] SingleSceneHandler:299: Scene "Diorama_Medieval_Cave1" loaded in 1037.77 ms.
[F:269626] RewardProfile:110: Rewarded "ItemEntity_Medieval_Desert_Collectible_Cave1-1_Obtained"
[F:270579] ProfileStorage:52: Writing profile complete
[F:270579] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene3" loaded in 888.08 ms.
[F:270820] RewardProfile:110: Rewarded "ItemEntity_Medieval_City_Collectible_Scene3-1_Obtained"
[F:271160] RewardProfile:110: Rewarded "Entity_MetalGateShortcut_Medieval_Scene3-1_Done"
[F:271435] RewardProfile:110: Rewarded "SkillEntity_Medieval_MaterializableWorldChest_Small_Scene3-1_Materialized"
[F:271643] RewardProfile:110: Rewarded "Item_Medieval_Currency_Few_Scene3-2_Obtained"
[F:275847] RewardProfile:110: Rewarded "Region_Medieval_FirstDragonConfrontation_Triggered"
[F:277683] RewardProfile:110: Rewarded "Region_Medieval_BridgeToDragon_Triggered"
[F:278102] RewardProfile:110: Rewarded "Region_Medieval_WizardHutFront_Triggered"
Warning: [F:278299] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "NPC_Medieval_WizardBird" for Outline "NPC_Medieval_WizardBird" has no UV channel with index 6!
Stacktrace:

[F:278300] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_Medieval_WizardLab"
[F:278302] ProfileStorage:52: Writing profile complete
[F:278302] SingleSceneHandler:299: Scene "Diorama_Medieval_WizardLab" loaded in 1041.51 ms.
[F:280020] RewardProfile:110: Rewarded "Quest_Medieval_BuildPerch_Obtained"
[F:280977] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_WizardLab-1_Done"
[F:280977] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_WizardLab-2_Done"
[F:281369] RewardProfile:110: Rewarded "SkillEntity_Medieval_MaterializableWorldChest_Small_WizardLab-1_Materialized"
[F:281583] RewardProfile:110: Rewarded "Item_Medieval_Currency_Few_WizardLab-1_Obtained"
[F:282222] RewardProfile:110: Rewarded "Entity_Medieval_ShurtcutDoorPair_MaterializableRotateMinigame_WizardLab-1_Materialized"
[F:282532] RewardProfile:110: Rewarded "Entity_Medieval_ShurtcutDoorPair_MaterializableRotateMinigame_WizardLab-1_Done"
[F:283591] RewardProfile:110: Rewarded "Item_Medieval_Currency_Few_WizardLab-2_Obtained"
[F:283820] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_WizardLab-3_Done"
[F:284037] RewardProfile:110: Rewarded "ItemEntity_Medieval_Jungle_Collectible_WizardLab-1_Obtained"
[F:285336] ConstructionSpot:255: Spot entered: Spot_Medieval_BirdPerch
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:336298] RewardProfile:110: Rewarded "Spot_Medieval_BirdPerch_Done"
[F:336564] ConstructionSpot:246: Spot exited: Spot_Medieval_BirdPerch
Warning: [F:336621] InstantiateObjectInPoiInstructionMachineHandler.cs:170: Unable to find proper navMeshPosition for instantiation.
Stacktrace:

[F:338490] RewardProfile:110: Rewarded "Item_Medieval_GoldCoinFromWizard_WizardLab_Obtained"
[F:339362] ProfileStorage:52: Writing profile complete
[F:339362] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene3" loaded in 891.88 ms.
[F:339997] ProfileStorage:52: Writing profile complete
[F:339997] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene2" loaded in 1020.70 ms.
[F:341178] RewardProfile:110: Rewarded "Quest_Medieval_BuildWell_Obtained"
[F:341254] ConstructionSpot:255: Spot entered: Spot_Medieval_Well
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:348675] RewardProfile:110: Rewarded "Spot_Medieval_Well_Done"
[PhysicsStepper] InitializeSimulation
[F:355150] ConstructionSpot:246: Spot exited: Spot_Medieval_Well
[F:355438] RewardProfile:110: Rewarded "Item_Medieval_GoldCoinFromWellBuilder_Obtained"
[F:356241] RewardProfile:110: Rewarded "Quest_Medieval_BuildFence_Obtained"
[F:357561] RewardProfile:110: Rewarded "Quest_Medieval_BuildBalcony_Obtained"
[F:357685] ConstructionSpot:255: Spot entered: Spot_Medieval_ChickenFence
[F:358073] ConstructionSpot:246: Spot exited: Spot_Medieval_ChickenFence
[F:358574] ConstructionSpot:255: Spot entered: Spot_Medieval_ChickenFence
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:364126] RewardProfile:110: Rewarded "Spot_Medieval_ChickenFence_Done"
[F:364224] ConstructionSpot:246: Spot exited: Spot_Medieval_ChickenFence
[F:364509] RewardProfile:110: Rewarded "Item_Medieval_GoldCoinFromChickenGuy_Obtained"
[F:364875] ConstructionSpot:255: Spot entered: Spot_Medieval_LadysBalcony
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:388819] RewardProfile:110: Rewarded "Spot_Medieval_LadysBalcony_Done"
[F:388891] ConstructionSpot:246: Spot exited: Spot_Medieval_LadysBalcony
[F:389254] RewardProfile:110: Rewarded "Item_Medieval_GoldCoinFromBard_Obtained"
[F:389254] RewardProfile:110: Rewarded "Collection_Medieval_HelpPeopleInBailey_Done"
Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

[F:390428] ProfileStorage:52: Writing profile complete
[F:390428] SingleSceneHandler:299: Scene "Diorama_Medieval_CastleEntrance" loaded in 887.61 ms.
[F:391886] ProfileStorage:52: Writing profile complete
[F:391886] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene2" loaded in 1114.91 ms.
[F:392897] RewardProfile:110: Rewarded "Quest_Medieval_BuildCrenellations_Obtained"
[F:393007] ConstructionSpot:255: Spot entered: Spot_Medieval_Crenellation
[F:394087] RewardProfile:110: Rewarded "Spot_Medieval_Crenellation_Done"
[F:397036] ConstructionSpot:246: Spot exited: Spot_Medieval_Crenellation
[F:397509] RewardProfile:110: Rewarded "Item_Medieval_GoldCoinFromArchitect_Obtained"
Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

[F:397687] ProfileStorage:52: Writing profile complete
[F:397687] SingleSceneHandler:299: Scene "Diorama_Medieval_CastleEntrance" loaded in 870.90 ms.
[F:398447] ProfileStorage:52: Writing profile complete
[F:398447] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene1" loaded in 820.44 ms.
[F:399843] RewardProfile:110: Rewarded "Quest_Medieval_HelpInThroneRoom_Obtained"
[F:400249] ConstructionSpot:255: Spot entered: Spot_Medieval_AnimatronicDisplay
[F:400470] RewardProfile:110: Rewarded "Quest_Medieval_FindPartsForMusicBox_Obtained"
[F:400470] ConstructionSpot:246: Spot exited: Spot_Medieval_AnimatronicDisplay
[F:401086] ConstructionSpot:255: Spot entered: Spot_Medieval_Throne
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:426364] RewardProfile:110: Rewarded "Spot_Medieval_Throne_Done"
[F:426462] ConstructionSpot:246: Spot exited: Spot_Medieval_Throne
[F:427275] ConstructionSpot:255: Spot entered: Spot_Medieval_AnimatronicDisplay
[F:427486] ConstructionSpot:246: Spot exited: Spot_Medieval_AnimatronicDisplay
[F:427914] ConstructionSpot:255: Spot entered: Spot_Medieval_AnimatronicDisplay
[F:428091] ConstructionSpot:246: Spot exited: Spot_Medieval_AnimatronicDisplay
[F:428304] ProfileStorage:52: Writing profile complete
[F:428304] SingleSceneHandler:299: Scene "Diorama_Medieval_CastleEntrance" loaded in 837.78 ms.
[F:429389] ProfileStorage:52: Writing profile complete
[F:429389] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene2" loaded in 1120.45 ms.
[F:429769] ProfileStorage:52: Writing profile complete
[F:429769] SingleSceneHandler:299: Scene "Diorama_Medieval_CastleEntrance" loaded in 854.14 ms.
[F:430282] ProfileStorage:52: Writing profile complete
[F:430282] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene2" loaded in 1049.67 ms.
[F:432684] ProfileStorage:52: Writing profile complete
[F:432684] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene3" loaded in 920.86 ms.
[F:434008] ProfileStorage:52: Writing profile complete
[F:434008] SingleSceneHandler:299: Scene "Diorama_Medieval_Cave1" loaded in 1060.62 ms.
[F:437032] RewardProfile:110: Rewarded "SkillEntity_MaterializableTeleporterPair_Dimension_Medieval_Cave1-1_Materialized"
[F:439626] ProfileStorage:52: Writing profile complete
[F:439626] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene3" loaded in 888.03 ms.
[F:440826] ProfileStorage:52: Writing profile complete
[F:440826] SingleSceneHandler:299: Scene "Diorama_Medieval_WizardLab" loaded in 1020.65 ms.
[F:441359] ProfileStorage:52: Writing profile complete
[F:441359] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene3" loaded in 871.03 ms.
[F:447046] ProfileStorage:52: Writing profile complete
[F:447046] SingleSceneHandler:299: Scene "Diorama_Medieval_Cave1" loaded in 1054.43 ms.
[F:448402] ProfileStorage:52: Writing profile complete
[F:448402] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene3" loaded in 870.43 ms.
[F:449404] ProfileStorage:52: Writing profile complete
[F:449404] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene2" loaded in 1071.66 ms.
[F:451687] ProfileStorage:52: Writing profile complete
[F:451687] SingleSceneHandler:299: Scene "Diorama_Medieval_CastleEntrance" loaded in 1039.47 ms.
[F:453209] ProfileStorage:52: Writing profile complete
[F:453209] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene2" loaded in 1053.90 ms.
[F:453685] ProfileStorage:52: Writing profile complete
[F:453685] SingleSceneHandler:299: Scene "Diorama_Medieval_CastleEntrance" loaded in 853.81 ms.
[F:458052] ProfileStorage:52: Writing profile complete
[F:458052] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene1" loaded in 860.95 ms.
[F:458882] RewardProfile:110: Rewarded "Item_Medieval_TreasuryKey_Obtained"
Warning: [F:459051] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_Medieval_TreasuryDoor" for Outline "Entity_Medieval_TreasuryDoor" has no UV channel with index 6!
Stacktrace:

[F:459190] RewardProfile:110: Rewarded "Entity_Medieval_TreasuryDoor_Opened"
Warning: [F:459270] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_Podest_Medieval_Treasury-1" for Outline "Entity_Podest_Medieval_Treasury-1" has no UV channel with index 6!
Stacktrace:

[F:459271] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_Medieval_Treasury"
[F:459273] ProfileStorage:52: Writing profile complete
[F:459273] SingleSceneHandler:299: Scene "Diorama_Medieval_Treasury" loaded in 821.59 ms.
[F:459818] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_Treasury-1_Done"
[F:460074] RewardProfile:110: Rewarded "ItemEntity_Medieval_Desert_Collectible_Treasury-1_Obtained"
[F:460303] RewardProfile:110: Rewarded "Item_Medieval_MusicBoxPartB_Obtained"
[F:461428] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_Medieval_Vendor"
[F:461430] ProfileStorage:52: Writing profile complete
[F:461430] SingleSceneHandler:299: Scene "Diorama_Medieval_Vendor" loaded in 971.56 ms.
[F:461707] RewardProfile:110: Rewarded "Buyable_Medieval_Minifigure02_Bought"
[F:461914] RewardProfile:110: Rewarded "Buyable_Medieval_Minifigure01_Bought"
[F:462124] RewardProfile:110: Rewarded "Buyable_Medieval_Minifigure05_Bought"
[F:463130] ProfileStorage:52: Writing profile complete
[F:464006] ProfileStorage:52: Writing profile complete
[F:464380] ProfileStorage:52: Writing profile complete
[F:464380] SingleSceneHandler:299: Scene "Diorama_Medieval_Treasury" loaded in 803.46 ms.
[F:464950] ProfileStorage:52: Writing profile complete
[F:464950] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene1" loaded in 857.61 ms.
[F:465238] ProfileStorage:52: Writing profile complete
[F:465238] SingleSceneHandler:299: Scene "Diorama_Medieval_Treasury" loaded in 813.93 ms.
[F:466114] RewardProfile:110: Rewarded "Item_Medieval_MusicBoxPartA_Obtained"
[F:466161] RewardProfile:110: Rewarded "Collection_Medieval_FindPartsForMusicBox_Done"
[F:466818] RewardProfile:110: Rewarded "Entity_Medieval_WorldChest_Fake_Small_Treasury-2_Opened"
[F:467473] RewardProfile:110: Rewarded "Entity_Medieval_WorldChest_Fake_Small_Treasury-1_Opened"
[F:467789] RewardProfile:110: Rewarded "ItemEntity_Medieval_City_Collectible_Treasury-1_Obtained"
[F:468646] ProfileStorage:52: Writing profile complete
[F:468646] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene1" loaded in 838.06 ms.
[F:468793] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_Scene1-1_Done"
[F:468937] RewardProfile:110: Rewarded "ItemEntity_Medieval_Medieval_Collectible_Scene1-1_Obtained"
[F:469107] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_Scene1-2_Done"
[F:469788] ProfileStorage:52: Writing profile complete
[F:469788] SingleSceneHandler:299: Scene "Diorama_Medieval_Treasury" loaded in 820.95 ms.
[F:470113] ProfileStorage:52: Writing profile complete
[F:470113] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene1" loaded in 819.74 ms.
[F:470267] ConstructionSpot:255: Spot entered: Spot_Medieval_AnimatronicDisplay
[PhysicsStepper] InitializeSimulation
[F:477820] RewardProfile:110: Rewarded "Spot_Medieval_AnimatronicDisplay_Done"
[F:477899] ConstructionSpot:246: Spot exited: Spot_Medieval_AnimatronicDisplay
[F:477899] RewardProfile:110: Rewarded "Collection_Medieval_HelpInThroneRoom_Done"
Warning: [F:478228] InstantiateObjectInPoiInstructionMachineHandler.cs:170: Unable to find proper navMeshPosition for instantiation.
Stacktrace:

[F:478931] RewardProfile:110: Rewarded "Item_Medieval_GoldCoinFromJester_Obtained"
[F:478931] RewardProfile:110: Rewarded "Collection_Medieval_GatherEnoughCoins_Done"
[F:480251] ProfileStorage:52: Writing profile complete
[F:480251] SingleSceneHandler:299: Scene "Diorama_Medieval_CastleEntrance" loaded in 836.61 ms.
[F:480694] ProfileStorage:52: Writing profile complete
[F:480694] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene2" loaded in 1020.83 ms.
[F:481376] ProfileStorage:52: Writing profile complete
[F:481376] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene3" loaded in 1020.52 ms.
[F:483067] RewardProfile:110: Rewarded "Quest_Medieval_StitchDragon_Done"
Warning: [F:483428] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_Medieval_SuspiciousPotion" for Outline "Entity_Medieval_SuspiciousPotion" has no UV channel with index 6!
Stacktrace:

Warning: [F:483428] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_SkillChargingStation_Water" for Outline "Entity_SkillChargingStation_Water" has no UV channel with index 6!
Stacktrace:

Warning: [F:483428] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_SkillChargingStation_Water (1)" for Outline "Entity_SkillChargingStation_Water (1)" has no UV channel with index 6!
Stacktrace:

Warning: [F:483428] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_SkillChargingStation_Water (2)" for Outline "Entity_SkillChargingStation_Water (2)" has no UV channel with index 6!
Stacktrace:

[F:483429] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_Medieval_SkillCave"
[F:483431] ProfileStorage:52: Writing profile complete
[F:483431] SingleSceneHandler:299: Scene "Diorama_Medieval_SkillCave" loaded in 1062.42 ms.
[F:483583] ProfileStorage:52: Writing profile complete
[F:483583] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene3" loaded in 871.04 ms.
[F:483739] ProfileStorage:52: Writing profile complete
[F:483739] SingleSceneHandler:299: Scene "Diorama_Medieval_SkillCave" loaded in 1066.92 ms.
[F:485155] RewardProfile:110: Rewarded "Skill_Water_Obtained"
[F:486034] RewardProfile:110: Rewarded "UnlockableSequence_Medieval_LearnedWaterSkill_Done"
[F:490004] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_SkillCave-8_Done"
[F:490004] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_SkillCave-7_Done"
Error: [F:490180] WalkPlayerTowardsPointOfInterestInstructionHandler.cs:143: Point lies outside walkable space.
Stacktrace:

[F:491563] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_SkillCave-5_Done"
[F:491563] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_SkillCave-6_Done"
Warning: [F:491842] InstantiateObjectInPoiInstructionMachineHandler.cs:170: Unable to find proper navMeshPosition for instantiation.
Stacktrace:

[F:492203] RewardProfile:110: Rewarded "Item_Medieval_SuspiciousPotion_Obtained"
[F:492736] RewardProfile:110: Rewarded "Region_Medieval_BotOfWaterShrine_Done"
[F:494430] RewardProfile:110: Rewarded "SkillEntity_WaterLevelContainer_Mid_Filled"
[F:495049] RewardProfile:110: Rewarded "Entity_Medieval_SecretDoor_SkillCave-1_Done"
[F:497316] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_SkillCave-2_Done"
[F:497316] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_SkillCave-1_Done"
[F:498884] RewardProfile:110: Rewarded "Entity_SecretDoor_WashableLever_Medieval_SkillCave-1_Washed"
[F:499634] RewardProfile:110: Rewarded "Entity_SecretDoor_WashableLever_Medieval_SkillCave-1_Done"
[F:500920] RewardProfile:110: Rewarded "SkillEntity_WaterLevelContainer_High_Filled"
[F:502074] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_SkillChargingStation_Strength_Done"
[F:502308] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_Skill-2_Done"
[F:502333] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_Skill-1_Done"
[F:502637] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_SkillCave-3_Done"
[F:502637] RewardProfile:110: Rewarded "SkillEntity_Medieval_Smashable_Obstacle_SkillCave-4_Done"
[F:503154] RewardProfile:110: Rewarded "Item_Medieval_Currency_Many_SkillCave-1_Obtained"
[F:504344] ProfileStorage:52: Writing profile complete
[F:504344] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene3" loaded in 1214.28 ms.
[F:505180] RewardProfile:110: Rewarded "Region_Medieval_WaterCaveEntrance_Triggered"
[F:505593] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_Scene3-5_Done"
[F:505655] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_Scene3-7_Done"
[F:505655] RewardProfile:110: Rewarded "SkillEntity_Water_WashableHoverRail_Medieval_Scene3-1_Done"
[F:505674] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_Scene3-6_Done"
[F:507629] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_Scene3-3_Done"
[F:507629] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_Scene3-1_Done"
[F:507629] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_Scene3-4_Done"
[F:507629] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_Scene3-2_Done"
[F:507744] RewardProfile:110: Rewarded "ItemEntity_Medieval_Desert_Collectible_Scene3-1_Obtained"
[F:509698] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_TeleporterPair_Medieval_Scene3-1_Done"
[F:510307] ProfileStorage:52: Writing profile complete
[F:510307] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene2" loaded in 1076.16 ms.
[F:510642] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_TeleporterPair_Medieval_Scene2-2_Done"
[F:510978] ProfileStorage:52: Writing profile complete
[F:510978] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene3" loaded in 904.65 ms.
[F:512190] ProfileStorage:52: Writing profile complete
[F:512190] SingleSceneHandler:299: Scene "Diorama_Medieval_Cave1" loaded in 1081.33 ms.
[F:512887] ProfileStorage:52: Writing profile complete
[F:512887] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene3" loaded in 871.74 ms.
[F:514706] ProfileStorage:52: Writing profile complete
[F:514706] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene2" loaded in 1038.03 ms.
Warning: [F:515585] InstantiateObjectInPoiInstructionMachineHandler.cs:170: Unable to find proper navMeshPosition for instantiation.
Stacktrace:

[F:516760] RewardProfile:110: Rewarded "Region_Medieval_Scene2_AfterWaterClean_Triggered"
[F:517122] RewardProfile:110: Rewarded "SkillEntity_Water_Medieval_CurableSickness_WellBuilder_Done"
[F:517226] RewardProfile:110: Rewarded "UnlockableSequence_Medieval_WellBuilder_ThankingForBeeingCured_Done"
[F:518346] RewardProfile:110: Rewarded "SkillEntity_Water_Medieval_CurableSickness_Charburner_Done"
[F:518434] RewardProfile:110: Rewarded "UnlockableSequence_Medieval_Charburner_ThankingForBeeingCured_Done"
[F:518734] ProfileStorage:52: Writing profile complete
[F:518734] SingleSceneHandler:299: Scene "Diorama_Medieval_CastleEntrance" loaded in 912.67 ms.
[F:519244] ProfileStorage:52: Writing profile complete
[F:519244] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene2" loaded in 1055.60 ms.
[F:519827] RewardProfile:110: Rewarded "SkillEntity_Water_Medieval_CurableSickness_Architect_Done"
[F:520032] RewardProfile:110: Rewarded "UnlockableSequence_Medieval_Architect_ThankingForBeeingCured_Done"
[F:520184] ProfileStorage:52: Writing profile complete
[F:520184] SingleSceneHandler:299: Scene "Diorama_Medieval_CastleEntrance" loaded in 854.25 ms.
[F:520878] RewardProfile:110: Rewarded "SkillEntity_Water_Medieval_CurableSickness_CastleKnight-1_Done"
[F:520961] RewardProfile:110: Rewarded "UnlockableSequence_Medieval_CastleKnight_ThankingForBeeingCured-1_Done"
[F:521428] RewardProfile:110: Rewarded "SkillEntity_Water_Medieval_CurableSickness_CastleKnight-2_Done"
[F:521586] RewardProfile:110: Rewarded "UnlockableSequence_Medieval_CastleKnight_ThankingForBeeingCured-2_Done"
[F:521586] RewardProfile:110: Rewarded "Collection_Medieval_CureKingsPeople_Done"
[F:521969] ProfileStorage:52: Writing profile complete
[F:521969] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene1" loaded in 827.45 ms.
[F:522680] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_Scene1-2_Done"
[F:522680] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_Scene1-3_Done"
[F:522680] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_Scene1-4_Done"
[F:522794] RewardProfile:110: Rewarded "ItemEntity_Medieval_Desert_Collectible_Scene1-1_Obtained"
[F:523206] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_Scene1-1_Done"
[F:524164] RewardProfile:110: Rewarded "NPC_Medieval_King_TalkedAboutHealedPeople"
[F:525120] ProfileStorage:52: Writing profile complete
[F:525120] SingleSceneHandler:299: Scene "Diorama_Medieval_Treasury" loaded in 837.28 ms.
[F:525895] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Lever_Medieval_Treasury_Done"
[F:526243] RewardProfile:110: Rewarded "Entity_Podest_Medieval_Treasury-1_Done"
[F:527132] RewardProfile:110: Rewarded "Item_Medieval_Currency_Few_Treasury-1_Obtained"
[F:527960] ProfileStorage:52: Writing profile complete
[F:527960] SingleSceneHandler:299: Scene "Diorama_Medieval_Vendor" loaded in 971.82 ms.
[F:528482] RewardProfile:110: Rewarded "Buyable_Medieval_Color02_Bought"
[F:528854] RewardProfile:110: Rewarded "Buyable_Medieval_Minifigure04_Bought"
[F:529028] RewardProfile:110: Rewarded "Buyable_Medieval_Minifigure03_Bought"
[F:529495] ProfileStorage:52: Writing profile complete
[F:529495] SingleSceneHandler:299: Scene "Diorama_Medieval_Treasury" loaded in 821.08 ms.
[F:530442] ProfileStorage:52: Writing profile complete
[F:530640] ProfileStorage:52: Writing profile complete
[F:530924] ProfileStorage:52: Writing profile complete
[F:531542] ProfileStorage:52: Writing profile complete
[F:531542] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene1" loaded in 820.84 ms.
[F:532127] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_TeleporterPair_Medieval_Scene1-1_Done"
[F:532447] ProfileStorage:52: Writing profile complete
[F:532447] SingleSceneHandler:299: Scene "Diorama_Medieval_Treasury" loaded in 821.35 ms.
[F:532784] ProfileStorage:52: Writing profile complete
[F:532784] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene1" loaded in 820.50 ms.
[F:533089] ProfileStorage:52: Writing profile complete
[F:533089] SingleSceneHandler:299: Scene "Diorama_Medieval_CastleEntrance" loaded in 838.76 ms.
[F:534217] ProfileStorage:52: Writing profile complete
[F:534217] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene2" loaded in 1037.89 ms.
[F:534507] ProfileStorage:52: Writing profile complete
[F:534507] SingleSceneHandler:299: Scene "Diorama_Medieval_CastleEntrance" loaded in 853.31 ms.
[F:535148] ProfileStorage:52: Writing profile complete
[F:535148] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene2" loaded in 1030.80 ms.
[F:537863] ProfileStorage:52: Writing profile complete
[F:537863] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene3" loaded in 904.69 ms.
[F:538450] ProfileStorage:52: Writing profile complete
[F:538450] SingleSceneHandler:299: Scene "Diorama_Medieval_WizardLab" loaded in 1004.91 ms.
[F:539088] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_WizardLab-1_Done"
[F:539098] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_WizardLab-4_Done"
[F:539110] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_WizardLab-2_Done"
[F:539145] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_WizardLab-6_Done"
[F:539289] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_WizardLab-5_Done"
[F:539373] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Medieval_WizardLab-3_Done"
[F:539459] RewardProfile:110: Rewarded "ItemEntity_Medieval_Medieval_Collectible_WizardLab-1_Obtained"
[F:540961] RewardProfile:110: Rewarded "NPC_Medieval_Wizard_WizardLab_TalkedAboutPotion"
[F:541970] RewardProfile:110: Rewarded "NPC_Medieval_Wizard_WizardLab_Accused"
[F:541970] RewardProfile:110: Rewarded "Collection_Medieval_SolveSicknessProblems_Done"
[F:542361] ProfileStorage:52: Writing profile complete
[F:542361] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene3" loaded in 857.67 ms.
[F:542833] ProfileStorage:52: Writing profile complete
[F:542833] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene2" loaded in 1056.70 ms.
[F:543800] ProfileStorage:52: Writing profile complete
[F:543800] SingleSceneHandler:299: Scene "Diorama_Medieval_CastleEntrance" loaded in 854.35 ms.
[F:544552] ProfileStorage:52: Writing profile complete
[F:544552] SingleSceneHandler:299: Scene "Diorama_Medieval_Scene1" loaded in 847.91 ms.
[F:545063] RewardProfile:110: Rewarded "NPC_Medieval_King_PunishedWizard"
Warning: [F:545110] InstantiateObjectInPoiInstructionMachineHandler.cs:170: Unable to find proper navMeshPosition for instantiation.
Stacktrace:

[F:546767] RewardProfile:110: Rewarded "Quest_Medieval_HelpWithFestival_Obtained"
[F:546956] ProfileStorage:52: Writing profile complete
[F:546956] SingleSceneHandler:299: Scene "Diorama_Medieval_CastleEntrance" loaded in 821.39 ms.
[F:547330] RewardProfile:110: Rewarded "Quest_Medieval_BuildBanquetTable_Obtained"
[F:547535] ConstructionSpot:255: Spot entered: Spot_Medieval_BanquetTable
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:569955] RewardProfile:110: Rewarded "Spot_Medieval_BanquetTable_Done"
[F:570177] ConstructionSpot:246: Spot exited: Spot_Medieval_BanquetTable
[F:571516] RewardProfile:110: Rewarded "Medieval_MainStory_Done"
[F:572567] RewardProfile:110: Rewarded "Entity_Medieval_HappinessCrystal_Obtained"
Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

Warning: Tried to call method "OnDestroy" on an inactive GameObject using Unity-Messaging-System. This only works on active GameObjects and Components! Check "useReflectionInsteadOfMessages"!
Stacktrace:

[F:572805] ProfileStorage:52: Writing profile complete
[F:572805] SingleSceneHandler:299: Scene "Diorama_Hub_Park" loaded in 3585.59 ms.
Warning: [F:573091] InstantiateObjectInPoiInstructionMachineHandler.cs:170: Unable to find proper navMeshPosition for instantiation.
Stacktrace:

[F:573694] AppStateHandler:294: ApplicationPause: True
[F:573694] ProfileStorage:52: Writing profile complete
[F:573695] AppStateHandler:294: ApplicationPause: False
[F:575863] RewardProfile:110: Rewarded "Quest_Hub_BuildMedievalAttractions_Obtained"
[F:576383] ConstructionSpot:255: Spot entered: Spot_Hub_BoatRide_Boat1
[F:580442] RewardProfile:110: Rewarded "Spot_Hub_BoatRide_Boat1_Done"
[F:582387] ConstructionSpot:246: Spot exited: Spot_Hub_BoatRide_Boat1
[F:582506] ConstructionSpot:255: Spot entered: Spot_Hub_BoatRide_Boat2
[F:585086] RewardProfile:110: Rewarded "Spot_Hub_BoatRide_Boat2_Done"
[F:586431] ConstructionSpot:246: Spot exited: Spot_Hub_BoatRide_Boat2
[F:586537] ConstructionSpot:255: Spot entered: Spot_Hub_BoatRide_Boat3
[F:588872] RewardProfile:110: Rewarded "Spot_Hub_BoatRide_Boat3_Done"
[F:595638] ConstructionSpot:246: Spot exited: Spot_Hub_BoatRide_Boat3
[F:595638] RewardProfile:110: Rewarded "Quest_Hub_BuildMedievalAttractions_Done"
Warning: [F:596607] InstantiateObjectInPoiInstructionMachineHandler.cs:170: Unable to find proper navMeshPosition for instantiation.
Stacktrace:

[F:596895] RewardProfile:110: Rewarded "Quest_Hub_ExploreCity_Obtained"
[F:597553] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_City_Scene1"
[F:597554] BrickConfigurationsHandler:61: Caching bricks of theme City
[F:597555] ProfileStorage:52: Writing profile complete
[F:597555] SingleSceneHandler:299: Scene "Diorama_City_Scene1" loaded in 4084.91 ms.
[F:599012] RewardProfile:110: Rewarded "UnlockableSequence_City_Scene1Start_Done"
[F:599423] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_City_Scene1-5_Done"
[F:599451] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_City_Scene1-4_Done"
[F:599468] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_City_Scene1-2_Done"
[F:599474] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_City_Scene1-6_Done"
[F:599693] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_City_Scene1-3_Done"
[F:599713] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_City_Scene1-1_Done"
[F:599869] RewardProfile:110: Rewarded "ItemEntity_City_Jungle_Collectible_Scene1-1_Obtained"
[F:600534] RewardProfile:110: Rewarded "NPC_City_AnyEvilBot_FirstTalked"
[F:602226] RewardProfile:110: Rewarded "Quest_City_FindScientist_Obtained"
[F:602711] RewardProfile:110: Rewarded "SkillEntity_City_Smashable_Barrel_Scene1-2_Done"
[F:602711] RewardProfile:110: Rewarded "SkillEntity_City_Smashable_Barrel_Scene1-1_Done"
[F:602843] RewardProfile:110: Rewarded "ItemEntity_City_Medieval_Collectible_Scene1-2_Obtained"
[F:603442] ConstructionSpot:255: Spot entered: Spot_City_TetrisStairs
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:644831] RewardProfile:110: Rewarded "Spot_City_TetrisStairs_Done"
[F:644941] ConstructionSpot:246: Spot exited: Spot_City_TetrisStairs
[F:645148] ConstructionSpot:255: Spot entered: Spot_City_RoofWalkway
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:777558] RewardProfile:110: Rewarded "Spot_City_RoofWalkway_Done"
[F:777705] ConstructionSpot:246: Spot exited: Spot_City_RoofWalkway
[F:781791] ConstructionSpot:255: Spot entered: Spot_City_TetrisStairs
[PhysicsStepper] InitializeSimulation
[F:782610] ConstructionSpot:246: Spot exited: Spot_City_TetrisStairs
[F:785129] ConstructionSpot:255: Spot entered: Spot_City_TetrisStairs
[PhysicsStepper] InitializeSimulation
[F:787743] ConstructionSpot:246: Spot exited: Spot_City_TetrisStairs
[F:790704] ConstructionSpot:255: Spot entered: Spot_City_TetrisStairs
[F:791845] ConstructionSpot:246: Spot exited: Spot_City_TetrisStairs
[F:792898] ConstructionSpot:255: Spot entered: Spot_City_TetrisStairs
[F:794829] ConstructionSpot:246: Spot exited: Spot_City_TetrisStairs
[F:795375] ConstructionSpot:255: Spot entered: Spot_City_TetrisStairs
[PhysicsStepper] InitializeSimulation
[F:797051] ConstructionSpot:246: Spot exited: Spot_City_TetrisStairs
[F:798114] ConstructionSpot:255: Spot entered: Spot_City_TetrisStairs
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:801676] ConstructionSpot:246: Spot exited: Spot_City_TetrisStairs
[F:803388] ConstructionSpot:255: Spot entered: Spot_City_TetrisStairs
[PhysicsStepper] InitializeSimulation
[F:807449] ConstructionSpot:246: Spot exited: Spot_City_TetrisStairs
[F:808033] RewardProfile:110: Rewarded "Entity_City_CrankWheel_RotateMinigame_Scene1_Sign_Done"
[F:810129] RewardProfile:110: Rewarded "SkillEntity_MaterializableTeleporterPair_Dimension_City_Scene1-1_Materialized"
[F:811309] RewardProfile:110: Rewarded "Quest_City_CollectAllCollectibles_Obtained"
[F:812639] RewardProfile:110: Rewarded "SkillEntity_City_Smashable_Barrel_Scene1-4_Done"
[F:812639] RewardProfile:110: Rewarded "SkillEntity_City_Smashable_Barrel_Scene1-3_Done"
Warning: [F:813640] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_City_UndergroundLabExitGate" for Outline "Entity_City_UndergroundLabExitGate" has no UV channel with index 6!
Stacktrace:

[F:813641] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_City_UndergroundLab"
[F:813643] ProfileStorage:52: Writing profile complete
[F:813643] SingleSceneHandler:299: Scene "Diorama_City_UndergroundLab" loaded in 888.29 ms.
[F:816233] RewardProfile:110: Rewarded "Quest_City_RestorePower_Obtained"
[F:816443] RewardProfile:110: Rewarded "ItemEntity_City_Desert_Collectible_UndergroundLab-1_Obtained"
[F:817546] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_City_MaintenanceTrainStation"
[F:817548] ProfileStorage:52: Writing profile complete
[F:817548] SingleSceneHandler:299: Scene "Diorama_City_MaintenanceTrainStation" loaded in 851.32 ms.
[F:817944] RewardProfile:110: Rewarded "Entity_City_ShurtcutDoorPair_MaintenanceTrainStation-1_Done"
[F:818666] RewardProfile:110: Rewarded "SkillEntity_MaterializableTeleporterPair_Dimension_City_MaintenanceTrainStation-1_Materialized"
[F:819177] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_City_Vendor"
[F:819179] ProfileStorage:52: Writing profile complete
[F:819179] SingleSceneHandler:299: Scene "Diorama_City_Vendor" loaded in 1005.43 ms.
[F:819952] ProfileStorage:52: Writing profile complete
[F:819952] SingleSceneHandler:299: Scene "Diorama_City_MaintenanceTrainStation" loaded in 821.40 ms.
[F:820732] RewardProfile:110: Rewarded "ItemEntity_City_City_Collectible_MaintenanceTrainStation-1_Obtained"
[F:822139] RewardProfile:110: Rewarded "SkillEntity_City_Smashable_Barrel_MaintenanceTrainStation-1_Done"
[F:822272] RewardProfile:110: Rewarded "SkillEntity_City_Smashable_Barrel_MaintenanceTrainStation-2_Done"
[F:822272] RewardProfile:110: Rewarded "SkillEntity_City_Smashable_Barrel_MaintenanceTrainStation-3_Done"
[F:822527] RewardProfile:110: Rewarded "ItemEntity_City_Whip_Obtained"
[F:824587] RewardProfile:110: Rewarded "ItemEntity_City_Desert_Collectible_MaintenanceTrainStation-1_Obtained"
[F:825394] RewardProfile:110: Rewarded "SkillEntity_MaterializableTeleporterPair_Dimension_City_MaintenanceTrainStation-2_Materialized"
[F:827150] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_City_Scene2"
[F:827152] ProfileStorage:52: Writing profile complete
[F:827152] SingleSceneHandler:299: Scene "Diorama_City_Scene2" loaded in 841.70 ms.
[F:828248] RewardProfile:110: Rewarded "ItemEntity_City_Desert_Collectible_Scene2-1_Obtained"
[F:828623] RewardProfile:110: Rewarded "Entity_City_ShurtcutDoorPair_MaterializableRotateMinigame_Scene2-1_Materialized"
[F:828854] RewardProfile:110: Rewarded "Entity_City_ShurtcutDoorPair_MaterializableRotateMinigame_Scene2-1_Done"
[F:830334] RewardProfile:110: Rewarded "Quest_City_BuildCar_Obtained"
[F:830598] RewardProfile:110: Rewarded "ItemEntity_City_Caribbean_Collectible_Scene2-1_Obtained"
[F:830867] RewardProfile:110: Rewarded "Item_City_CarSteeringWheel_Obtained"
[F:831985] RewardProfile:110: Rewarded "ItemEntity_City_City_Collectible_Scene2-1_Obtained"
[F:832247] RewardProfile:110: Rewarded "SkillEntity_City_Smashable_Barrel_Scene2-2_Done"
[F:832382] RewardProfile:110: Rewarded "SkillEntity_City_Smashable_Barrel_Scene2-1_Done"
[F:832742] RewardProfile:110: Rewarded "Item_City_Currency_Few_Scene2-2_Obtained"
[F:833764] ConstructionSpot:255: Spot entered: Spot_City_ImprovCar
[F:833948] ConstructionSpot:246: Spot exited: Spot_City_ImprovCar
[F:834152] ProfileStorage:52: Writing profile complete
[F:834152] SingleSceneHandler:299: Scene "Diorama_City_Scene1" loaded in 895.10 ms.
[F:834318] RewardProfile:110: Rewarded "Item_City_CarEngine_Obtained"
[F:834359] RewardProfile:110: Rewarded "Collection_City_FoundPartsForCar_Done"
[F:834777] ProfileStorage:52: Writing profile complete
[F:834777] SingleSceneHandler:299: Scene "Diorama_City_Scene2" loaded in 864.04 ms.
[F:834982] ConstructionSpot:255: Spot entered: Spot_City_ImprovCar
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:867143] RewardProfile:110: Rewarded "Spot_City_ImprovCar_Done"
[F:867425] ConstructionSpot:246: Spot exited: Spot_City_ImprovCar
[F:868673] RewardProfile:110: Rewarded "NPC_City_Electrician_DroveAway"
Warning: [F:868821] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_SkillChargingStation_Electricity" for Outline "Entity_SkillChargingStation_Electricity" has no UV channel with index 6!
Stacktrace:

[F:868822] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_City_SkillCave"
[F:868824] ProfileStorage:52: Writing profile complete
[F:868824] SingleSceneHandler:299: Scene "Diorama_City_SkillCave" loaded in 1074.20 ms.
[F:870148] RewardProfile:110: Rewarded "Skill_Electricity_Obtained"
[F:871348] RewardProfile:110: Rewarded "UnlockableSequence_City_LearnedElectricitySkill_Done"
[F:873088] RewardProfile:110: Rewarded "Entity_City_EmergencyTerminal1_Zapped"
[F:873088] RewardProfile:110: Rewarded "Collection_City_SkillCave_ActivateFirstEmergencyTerminal_Done"
[F:873298] RewardProfile:110: Rewarded "UnlockableSequence_City_EmergencyTerminalActivated1_Done"
[F:874947] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_TeleporterPair_SkillCave-3_Done"
[F:879862] RewardProfile:110: Rewarded "Entity_City_EmergencyTerminal2_Zapped"
[F:880071] RewardProfile:110: Rewarded "UnlockableSequence_City_EmergencyTerminalActivated2_Done"
[F:880654] RewardProfile:110: Rewarded "Item_City_Currency_Many_SkillCave-1_Obtained"
[F:882665] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_TeleporterPair_SkillCave-2_Done"
[F:896109] RewardProfile:110: Rewarded "SkillEntity_City_Smashable_Barrel_SkillCave-1_Done"
[F:904377] RewardProfile:110: Rewarded "SkillEntity_City_Smashable_Barrel_SkillCave-4_Done"
[F:904507] RewardProfile:110: Rewarded "SkillEntity_City_Smashable_Barrel_SkillCave-3_Done"
[F:904630] RewardProfile:110: Rewarded "SkillEntity_City_Smashable_Barrel_SkillCave-2_Done"
[F:904762] RewardProfile:110: Rewarded "SkillEntity_City_Smashable_Barrel_SkillCave-5_Done"
[F:909836] RewardProfile:110: Rewarded "Entity_City_EmergencyTerminal3_Zapped"
[F:910262] RewardProfile:110: Rewarded "UnlockableSequence_City_EmergencyTerminalActivated3_Done"
[F:910262] RewardProfile:110: Rewarded "Collection_City_SkillCave_ActivateAllEmergencyTerminals_Done"
[F:911529] ProfileStorage:52: Writing profile complete
[F:911529] SingleSceneHandler:299: Scene "Diorama_City_Scene2" loaded in 1125.50 ms.
[F:912001] RewardProfile:110: Rewarded "UnlockableSequence_City_WomanGetsAttacked_Done"
[F:912346] RewardProfile:110: Rewarded "NPC_City_EvilBot_Scene2_1_Zapped"
[F:912537] RewardProfile:110: Rewarded "NPC_City_EvilBot_Scene2_3_Zapped"
[F:912734] RewardProfile:110: Rewarded "NPC_City_EvilBot_Scene2_2_Zapped"
[F:912734] RewardProfile:110: Rewarded "Collection_City_Scene2_ZappedAllBots_Done"
[F:913878] RewardProfile:110: Rewarded "UnlockableSequence_City_JoggerHelped_Done"
[F:914298] RewardProfile:110: Rewarded "UnlockableSequence_City_ElectricianReturns_Done"
[F:915311] RewardProfile:110: Rewarded "Quest_City_RepairTransformerBig_Obtained"
[F:916074] ConstructionSpot:255: Spot entered: Spot_City_RepairTransformerBig
[F:941476] ConstructionSpot:246: Spot exited: Spot_City_RepairTransformerBig
[F:941545] ConstructionSpot:255: Spot entered: Spot_City_RepairTransformerBig
[F:970545] RewardProfile:110: Rewarded "Spot_City_RepairTransformerBig_Done"
[F:970682] ConstructionSpot:246: Spot exited: Spot_City_RepairTransformerBig
[F:971565] RewardProfile:110: Rewarded "Quest_City_BuildSwitchgear_Obtained"
[F:971856] ConstructionSpot:255: Spot entered: Spot_City_Switchgear
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:1006086] RewardProfile:110: Rewarded "Spot_City_Switchgear_Done"
[F:1006202] ConstructionSpot:246: Spot exited: Spot_City_Switchgear
[F:1007302] RewardProfile:110: Rewarded "NPC_City_Electrician_Helped"
[F:1007965] ProfileStorage:52: Writing profile complete
[F:1007965] SingleSceneHandler:299: Scene "Diorama_City_MaintenanceTrainStation" loaded in 871.12 ms.
[F:1008382] RewardProfile:110: Rewarded "ItemEntity_City_Medieval_Collectible_MaintenanceTrainStation-1_Obtained"
[F:1009773] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_TeleporterPair_City_MaintenanceTrainStation-1_Done"
[F:1013082] ProfileStorage:52: Writing profile complete
[F:1013082] SingleSceneHandler:299: Scene "Diorama_City_Scene2" loaded in 882.24 ms.
[F:1013226] ProfileStorage:52: Writing profile complete
[F:1013226] SingleSceneHandler:299: Scene "Diorama_City_MaintenanceTrainStation" loaded in 838.21 ms.
[F:1013618] ProfileStorage:52: Writing profile complete
[F:1013618] SingleSceneHandler:299: Scene "Diorama_City_Vendor" loaded in 972.01 ms.
[F:1013898] RewardProfile:110: Rewarded "Buyable_City_Minifigure01_Bought"
[F:1014376] RewardProfile:110: Rewarded "Buyable_City_Color04_Bought"
[F:1014526] RewardProfile:110: Rewarded "Buyable_City_Color01_Bought"
[F:1015191] RewardProfile:110: Rewarded "Buyable_City_Minifigure05_Bought"
[F:1015522] ProfileStorage:52: Writing profile complete
[F:1015743] ProfileStorage:52: Writing profile complete
[F:1016224] ProfileStorage:52: Writing profile complete
[F:1016345] ProfileStorage:52: Writing profile complete
[F:1016619] ProfileStorage:52: Writing profile complete
[F:1016872] ProfileStorage:52: Writing profile complete
[F:1017277] ProfileStorage:52: Writing profile complete
[F:1017277] SingleSceneHandler:299: Scene "Diorama_City_MaintenanceTrainStation" loaded in 822.08 ms.
[F:1017854] ProfileStorage:52: Writing profile complete
[F:1017854] SingleSceneHandler:299: Scene "Diorama_City_UndergroundLab" loaded in 804.01 ms.
[F:1021188] RewardProfile:110: Rewarded "Quest_City_BuildDrone_Obtained"
[F:1021287] ConstructionSpot:255: Spot entered: Spot_City_Drone
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:1056417] RewardProfile:110: Rewarded "Spot_City_Drone_Done"
[F:1056567] ConstructionSpot:246: Spot exited: Spot_City_Drone
[F:1057868] RewardProfile:110: Rewarded "Quest_City_CheckOutRooftopsInTheWest_Obtained"
[F:1058864] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_City_Cave1"
[F:1058866] ProfileStorage:52: Writing profile complete
[F:1058866] SingleSceneHandler:299: Scene "Diorama_City_Cave1" loaded in 838.49 ms.
[F:1059881] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_City_Cave1-6_Done"
[F:1059881] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_City_Cave1-5_Done"
[F:1059881] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_City_Cave1-1_Done"
[F:1059881] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_City_Cave1-3_Done"
[F:1059881] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_City_Cave1-4_Done"
[F:1060260] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_City_Cave1-2_Done"
[F:1060364] RewardProfile:110: Rewarded "ItemEntity_City_Jungle_Collectible_Cave1-1_Obtained"
[F:1062987] RewardProfile:110: Rewarded "SkillEntity_MaterializableTeleporterPair_Dimension_City_Cave1-1_Materialized"
[F:1064242] RewardProfile:110: Rewarded "SkillEntity_Water_FillableBarrel_City_Cave1_High_Filled"
[F:1065257] RewardProfile:110: Rewarded "ItemEntity_City_Medieval_Collectible_Cave1-1_Obtained"
[F:1066281] RewardProfile:110: Rewarded "ItemEntity_City_Caribbean_Collectible_Cave1-1_Obtained"
[F:1066904] RewardProfile:110: Rewarded "Entity_City_Cave1_PassageLever_Done"
[F:1067346] RewardProfile:110: Rewarded "UnlockableSequence_City_Cave1_PassageMoves_Done"
[F:1068389] ProfileStorage:52: Writing profile complete
[F:1068389] SingleSceneHandler:299: Scene "Diorama_City_UndergroundLab" loaded in 834.53 ms.
[F:1068511] ProfileStorage:52: Writing profile complete
[F:1068511] SingleSceneHandler:299: Scene "Diorama_City_Cave1" loaded in 804.48 ms.
[F:1070174] RewardProfile:110: Rewarded "SkillEntity_City_Smashable_Barrel_Cave1-1_Done"
[F:1070174] RewardProfile:110: Rewarded "SkillEntity_City_Smashable_Barrel_Cave1-2_Done"
[F:1070724] RewardProfile:110: Rewarded "SkillEntity_City_MaterializableWorldChest_Small_Cave1-1_Materialized"
[F:1070948] RewardProfile:110: Rewarded "Item_City_Currency_Few_Cave1-1_Obtained"
[F:1071271] RewardProfile:110: Rewarded "SkillEntity_MaterializableRail_Dimension_City_Cave1-1_Materialized"
Warning: [F:1072982] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_City_ConstructionSite_Tank" for Outline "Entity_City_ConstructionSite_Tank" has no UV channel with index 6!
Stacktrace:

[F:1072983] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_City_Scene3"
[F:1072985] ProfileStorage:52: Writing profile complete
[F:1072985] SingleSceneHandler:299: Scene "Diorama_City_Scene3" loaded in 1257.02 ms.
[F:1073774] RewardProfile:110: Rewarded "Quest_City_GetToRoofTop_Obtained"
[F:1074904] RewardProfile:110: Rewarded "Quest_City_BuildBridge_Obtained"
[F:1076332] ConstructionSpot:255: Spot entered: Spot_City_BigBridge
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
[F:1089784] RewardProfile:110: Rewarded "Spot_City_BigBridge_Done"
[F:1089915] ConstructionSpot:246: Spot exited: Spot_City_BigBridge
[F:1091354] RewardProfile:110: Rewarded "ItemEntity_City_Jungle_Collectible_Scene3-1_Obtained"
[F:1091952] RewardProfile:110: Rewarded "ItemEntity_City_Desert_Collectible_Scene3-1_Obtained"
[F:1093773] RewardProfile:110: Rewarded "ItemEntity_City_City_Collectible_Scene3-1_Obtained"
[F:1093963] ProfileStorage:52: Writing profile complete
[F:1093963] SingleSceneHandler:299: Scene "Diorama_City_Scene1" loaded in 932.21 ms.
[F:1094797] RewardProfile:110: Rewarded "NPC_City_RoamingEvilBot_Scene1_5_Zapped"
[F:1095302] RewardProfile:110: Rewarded "ItemEntity_City_Medieval_Collectible_Scene1-1_Obtained"
[F:1095877] RewardProfile:110: Rewarded "NPC_City_RoamingEvilBot_Scene1_3_Zapped"
[F:1096056] RewardProfile:110: Rewarded "NPC_City_RoamingEvilBot_Scene1_2_Zapped"
[F:1096234] RewardProfile:110: Rewarded "NPC_City_RoamingEvilBot_Scene1_1_Zapped"
[F:1096877] RewardProfile:110: Rewarded "NPC_City_RoamingEvilBot_Scene1_4_Zapped"
[F:1098548] ConstructionSpot:255: Spot entered: Spot_City_TetrisStairs
[PhysicsStepper] InitializeSimulation
[F:1105480] ConstructionSpot:246: Spot exited: Spot_City_TetrisStairs
[F:1106045] ConstructionSpot:255: Spot entered: Spot_City_TetrisStairs
[PhysicsStepper] InitializeSimulation
[F:1107862] ConstructionSpot:246: Spot exited: Spot_City_TetrisStairs
[F:1108217] RewardProfile:110: Rewarded "ItemEntity_City_City_Collectible_Scene1-1_Obtained"
[F:1110096] RewardProfile:110: Rewarded "Item_City_Currency_Few_Scene1-1_Obtained"
[F:1111906] ProfileStorage:52: Writing profile complete
[F:1111906] SingleSceneHandler:299: Scene "Diorama_City_Scene3" loaded in 1122.73 ms.
[F:1112121] ProfileStorage:52: Writing profile complete
[F:1112121] SingleSceneHandler:299: Scene "Diorama_City_Scene1" loaded in 909.17 ms.
[F:1112658] ProfileStorage:52: Writing profile complete
[F:1112658] SingleSceneHandler:299: Scene "Diorama_City_Scene2" loaded in 887.98 ms.
[F:1113265] ProfileStorage:52: Writing profile complete
[F:1113265] SingleSceneHandler:299: Scene "Diorama_City_MaintenanceTrainStation" loaded in 838.14 ms.
[F:1113551] ProfileStorage:52: Writing profile complete
[F:1113551] SingleSceneHandler:299: Scene "Diorama_City_Scene2" loaded in 872.39 ms.
[F:1113906] ProfileStorage:52: Writing profile complete
[F:1113906] SingleSceneHandler:299: Scene "Diorama_City_SkillCave" loaded in 1059.35 ms.
[F:1114048] ProfileStorage:52: Writing profile complete
[F:1114048] SingleSceneHandler:299: Scene "Diorama_City_Scene2" loaded in 871.82 ms.
[F:1114398] ProfileStorage:52: Writing profile complete
[F:1114398] SingleSceneHandler:299: Scene "Diorama_City_Scene1" loaded in 906.93 ms.
[F:1118438] ProfileStorage:52: Writing profile complete
[F:1118438] SingleSceneHandler:299: Scene "Diorama_City_Scene3" loaded in 1125.77 ms.
[F:1120985] RewardProfile:110: Rewarded "Quest_City_BuildCraneArm_Obtained"
[F:1121162] ConstructionSpot:255: Spot entered: Spot_City_CraneArm
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:1175146] RewardProfile:110: Rewarded "Spot_City_CraneArm_Done"
[F:1175272] ConstructionSpot:246: Spot exited: Spot_City_CraneArm
[F:1175932] RewardProfile:110: Rewarded "UnlockableSequence_City_CraneArmCreatesPassage_Done"
[F:1177980] RewardProfile:110: Rewarded "Entity_City_ShurtcutDoorPair_MaterializableRotateMinigame_Scene3-1_Materialized"
[F:1178225] RewardProfile:110: Rewarded "Entity_City_ShurtcutDoorPair_MaterializableRotateMinigame_Scene3-1_Done"
[F:1179093] ConstructionSpot:255: Spot entered: Spot_City_CraneArm
[PhysicsStepper] InitializeSimulation
[F:1179590] ConstructionSpot:246: Spot exited: Spot_City_CraneArm
[F:1181645] RewardProfile:110: Rewarded "Quest_City_BuildSpeakerScaffolding_Obtained"
[F:1181703] ConstructionSpot:255: Spot entered: Spot_City_CrossBridge
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:1225614] RewardProfile:110: Rewarded "Spot_City_CrossBridge_Done"
[F:1225736] ConstructionSpot:246: Spot exited: Spot_City_CrossBridge
[F:1226452] ConstructionSpot:255: Spot entered: Spot_City_Scaffolding
[F:1241582] RewardProfile:110: Rewarded "Spot_City_Scaffolding_Done"
[F:1243811] ConstructionSpot:246: Spot exited: Spot_City_Scaffolding
[F:1244344] RewardProfile:110: Rewarded "Quest_City_ActivatePowerSources_Obtained"
[F:1244668] RewardProfile:110: Rewarded "Entity_Lever_City_PowerCoil-2_Done"
[F:1245395] RewardProfile:110: Rewarded "Entity_Lever_City_PowerCoil-1_Done"
[F:1245395] RewardProfile:110: Rewarded "Collection_City_ActivatedPowerSources_Done"
[F:1247501] RewardProfile:110: Rewarded "NPC_City_Scientist_Scene3_ActivatedSystem"
Warning: [F:1247591] InstantiateObjectInPoiInstructionMachineHandler.cs:170: Unable to find proper navMeshPosition for instantiation.
Stacktrace:

[F:1249030] RewardProfile:110: Rewarded "City_MainStory_Done"
[F:1249181] RewardProfile:110: Rewarded "Entity_City_HappinessCrystal_Obtained"
[F:1249471] ProfileStorage:52: Writing profile complete
[F:1249471] SingleSceneHandler:299: Scene "Diorama_Hub_Park" loaded in 3375.41 ms.
Warning: [F:1249763] InstantiateObjectInPoiInstructionMachineHandler.cs:170: Unable to find proper navMeshPosition for instantiation.
Stacktrace:

[F:1250329] AppStateHandler:294: ApplicationPause: True
[F:1250329] ProfileStorage:52: Writing profile complete
